I run a campaign for five players, and I gave them a trial to overcome which involved them facing their darkest parts and overcoming it(or in one case, denying it well enough).
Armir, abyssal tiefling Warlock of the Great Old One.
Vash, half-orc Arcane Archer.
Madeline, half-unicorn Divine Sorcerer.
Dema, half-gorgon Assassin.
Cyril, fallen aasimar Bloodhunter.